[Bassgorilla] Sound Design in Ableton Live with FREQUENT [21.07.2014., ENG] - Π²ΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊΠΈ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌΒ
[Bassgorilla] Sound Design in Ableton Live with FREQUENT [21.07.2014., ENG]
ΠΠΎΠ΄ Π²ΡΠΏΡΡΠΊΠ°: 21.07.2014.
ΠΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: Bassgorilla
Π‘Π°ΠΉΡ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: www.bassgorilla.com/bg-course/sound-design-frequent-ableton-live
ΠΠ²ΡΠΎΡ: Frequent
ΠΡΠΎΠ΄ΠΎΠ»ΠΆΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ: 01.07.66
Π€Π°ΠΉΠ»Ρ ΠΏΡΠΈΠΌΠ΅ΡΠΎΠ²: ΠΏΡΠΈΡΡΡΡΡΠ²ΡΡΡ
Π€ΠΎΡΠΌΠ°Ρ Π²ΠΈΠ΄Π΅ΠΎ: MP4
ΠΠΈΠ΄Π΅ΠΎ: AVC; 1152X720; 16:10; 29,970 fps; 200 Kbps:
ΠΡΠ΄ΠΈΠΎ: AAC; 48,0 KHz; 147 Kbps; 2 channels:Β
Π’ΠΈΠΏ ΡΠ°Π·Π΄Π°Π²Π°Π΅ΠΌΠΎΠ³ΠΎ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Π°: ΠΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊ
Π―Π·ΡΠΊ: ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ
Π Π°Π·ΠΌΠ΅Ρ: Β 507.1 MB
Frequent,ΡΠ²Π»ΡΠ΅ΡΡΡ ΠΎΠ΄Π½ΠΈΠΌ ΠΈΠ· ΠΏΠΈΠΎΠ½Π΅ΡΠΎΠ² Π½Π΅ΠΉΡΠΎ Π±Π°Ρ ΠΌΡΠ·ΡΠΊΠΈ. ΠΠ½ ΠΏΠΎΠ»ΡΡΠΈΠ» ΠΏΠΎΠΏΡΠ»ΡΡΠ½ΠΎΡΡΡ Π² ΠΏΠΎΡΠ»Π΅Π΄Π½ΠΈΠ΅ 2 Π³ΠΎΠ΄Π° Π±Π»Π°Π³ΠΎΠ΄Π°ΡΡ ΡΠ²ΠΎΠΈΠΌ ΠΌΠΎΡΠ½ΡΠΌ Π΄Π°Π±ΡΡΠ΅ΠΏ, Π΄ΡΠ°ΠΌ-Π½-Π±Π°Ρ ΠΈ Π³Π»ΠΈΡΡ Ρ ΠΎΠΏ ΡΠ΅Π»ΠΈΠ·Π°ΠΌ. Π’Π΅ΠΏΠ΅ΡΡ ΠΎΠ½ ΡΠΎΠ±ΠΈΡΠ°Π΅ΡΡΡ ΡΠ°ΡΠΊΡΡΡΡ ΡΠ²ΠΎΠΈ ΠΏΡΠΎΡΠ΅ΡΡΡ Π·Π²ΡΠΊΠΎΠ²ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Π° ΡΠ°Π³ Π·Π° ΡΠ°Π³ΠΎΠΌ Π² ΡΡΠΎΠΌ Π½ΠΎΠ²ΠΎΠΌ ΠΈ ΡΠΊΡΠΊΠ»ΡΠ·ΠΈΠ²Π½ΠΎΠΌ Π²ΠΈΠ΄Π΅ΠΎ ΠΊΡΡΡΠ΅ ΠΎΡ BassGorilla.Β
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅
Module 1 Synthesis
1. Introduction To Ableton Operator
2. Bass Synthesis With Operator
3. Making A Build Effect With Operator
4. Pad & Bell Synthesis With Operator
5. Overview Of Ableton Sampler
6. Pads With Sampler
Module 2 Bass Processing
1. Basic Filtering
2. Parallel Filtering
3. Bass Manipulation With Sampler
4. Intro to βSine Compressionβ
5. βSine Compressionβ Resampling
Module 3 Audio Effects
1. Convolution Reverb
2. Grain And Ping Pong Delay Effects
3. Stutter Effects with Auto Pan
4. Texture Snares with Foley Layering