[MassiveSynth] Sound Design [2012, ENG] - Π²ΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊΠΈ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌΒ
[MassiveSynth] Sound Design [2012, ENG]
ΠΠΎΠ΄ Π²ΡΠΏΡΡΠΊΠ°: 2012
ΠΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: MassiveSynth
Π‘Π°ΠΉΡ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: www.massivesynth.com/Sound-Design/
ΠΠ²ΡΠΎΡ: MassiveSynth
ΠΡΠΎΠ΄ΠΎΠ»ΠΆΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ: 02:55:29
Π’ΠΈΠΏ ΡΠ°Π·Π΄Π°Π²Π°Π΅ΠΌΠΎΠ³ΠΎ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Π°: ΠΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊ
Π€Π°ΠΉΠ»Ρ ΠΏΡΠΈΠΌΠ΅ΡΠΎΠ²: Π½Π΅ ΠΏΡΠ΅Π΄ΡΡΠΌΠΎΡΡΠ΅Π½Ρ
Π€ΠΎΡΠΌΠ°Ρ Π²ΠΈΠ΄Π΅ΠΎ: MP4
ΠΠΈΠ΄Π΅ΠΎ: AVC, 1280x720, 16:9, 30.000 fps, ~153 Kbps
ΠΡΠ΄ΠΈΠΎ: AAC, 44.1 KHz, 91.5 Kbps, 2 channelsΒ
Π―Π·ΡΠΊ: ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ
Π Π°Π·ΠΌΠ΅Ρ: Β 324 MB
Π ΡΡΠΎΠΌ 3-Ρ ΡΠ°ΡΠΎΠ²ΠΎΠΌ ΠΊΡΡΡΠ΅, Π²Ρ ΠΎΡΠΊΡΠΎΠ΅ΡΠ΅ Π΄Π»Ρ ΡΠ΅Π±Ρ ΠΎΡΠ½ΠΎΠ²Π½ΡΠ΅ ΠΏΡΠΈΠ½ΡΠΈΠΏΡ Π·Π²ΡΠΊΠΎΠ²ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Π° ΠΏΡΠΈ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠΈ NI Massive. ΠΡ ΠΏΠΎΠ»ΡΡΠΈΡΠ΅ ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΠ½ΡΡ ΡΠ΅ΡΠΈΡ ΠΈΠ· 37 ΡΡΠΎΠΊΠΎΠ², ΡΠ°Π·ΡΠ°Π±ΠΎΡΠ°Π½Π½ΡΡ ΠΏΠΎ ΠΏΡΡΠΈ ΠΊΠ»ΡΡΠ΅Π²ΡΠΌ ΠΊΠ°ΡΠ΅Π³ΠΎΡΠΈΡΠΌ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΎΠ²: bass, pads, leads, FX ΠΈ drums.
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅
Introduction
Bass
Sine Wave and Sub Bass
Filters
Filter Macro Mapping
Inserts
Mapping our Inserts
Effects
Explanations and Tips
Alternative Waveforms and Final Bass Tips
Drums
Kick Drums with Massive
Hi Hats with Massive
Claps with Massive
Snare Drums with Massive
Percussion with Massive
FX
Introduction to FX in Massive
Deconstructing Sounds That You Hear
Noise Oscillator and FX Waveforms
Massive FX From a Dance Music Perspective
Leads
Introduction To Leads
Filters - LP HP
Inserts
Mod Osc and Waveforms
Pads and Atmospheres
Intro to Pads and Atmospheres
Deconstructing a Pad Sound
Deconstructing an Atmosphere
Exploring Other Waveforms and More TIps
Conclusion