[Groove3] Creating Game Audio with Pro Tools [2015, ENG] - Π²ΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊΠΈ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌΒ
[Groove3] Creating Game Audio with Pro Tools [2015, ENG]
ΠΠΎΠ΄ Π²ΡΠΏΡΡΠΊΠ°: 2015
ΠΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: Groove3
Π‘Π°ΠΉΡ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: www.groove3.com/production-training-videos/Creating-Game-Audio-with-Pro-Tools
ΠΠ²ΡΠΎΡ: Eric Kuehnl
ΠΡΠΎΠ΄ΠΎΠ»ΠΆΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ: 01:06:00
Π’ΠΈΠΏ ΡΠ°Π·Π΄Π°Π²Π°Π΅ΠΌΠΎΠ³ΠΎ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Π°: ΠΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊ
Π―Π·ΡΠΊ: ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ
Π Π°Π·ΠΌΠ΅Ρ: Β 487.5 MB
The video gaming industry is beyond huge, and the opportunities in this field are endless. Professional game sound designer Eric Kuehnl shows you what it takes to create the sounds that bring video games to life!
Eric begins with overviews of essential Pro Tools features that new sound designers need to know, and then goes over the free Unity game engine software used in this tutorial series.
Eric then dives right into how he physically creates new sounds using found objects, live recordings, and samples for the various elements of the example game he creates.
Finally, you'll see how to process and finish the complex and complete sounds such as Flyer Zaps, Player Guns, Mech Missiles, Player Footsteps, Robot Footsteps, and Background Ambience in Pro Tools.
If youβve ever wanted to create sounds for video games, or if youβre a sound designer looking for some killer Pro Tools tips, watch βCreating Game Audio with Pro Toolsβ today!Β
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅
01 Introduction
02 Pro Tools Overview
03 Unity Overview
04 Flyer Zap
05 Player Gun
06 Mech Missile
07 Player Footsteps Pt. 1
08 Player Footsteps Pt. 2
09 Robot Footsteps
10 Background Ambience