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ΠžΠ±ΡƒΡ‡Π΅Π½ΠΈΠ΅ ID: 1386

[Groove3] Creating Game Audio with Pro Tools [2015, ENG] - Π²ΠΈΠ΄Π΅ΠΎΡƒΡ€ΠΎΠΊΠΈ Π½Π° английском 

Π‘ΠΊΠ°Ρ‡Π°Ρ‚ΡŒ [Groove3] Creating Game Audio with Pro Tools [2015, ENG] - Π²ΠΈΠ΄Π΅ΠΎΡƒΡ€ΠΎΠΊΠΈ Π½Π° английском 


[Groove3] Creating Game Audio with Pro Tools [2015, ENG]

Π“ΠΎΠ΄ выпуска: 2015
ΠŸΡ€ΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡ‚Π΅Π»ΡŒ: Groove3
Π‘Π°ΠΉΡ‚ производитСля: www.groove3.com/production-training-videos/Creating-Game-Audio-with-Pro-Tools
Автор: Eric Kuehnl
ΠŸΡ€ΠΎΠ΄ΠΎΠ»ΠΆΠΈΡ‚Π΅Π»ΡŒΠ½ΠΎΡΡ‚ΡŒ: 01:06:00
Π’ΠΈΠΏ Ρ€Π°Π·Π΄Π°Π²Π°Π΅ΠΌΠΎΠ³ΠΎ ΠΌΠ°Ρ‚Π΅Ρ€ΠΈΠ°Π»Π°: Π’ΠΈΠ΄Π΅ΠΎΡƒΡ€ΠΎΠΊ
Π―Π·Ρ‹ΠΊ: Английский
Π Π°Π·ΠΌΠ΅Ρ€: Β 487.5 MB

The video gaming industry is beyond huge, and the opportunities in this field are endless. Professional game sound designer Eric Kuehnl shows you what it takes to create the sounds that bring video games to life!
Eric begins with overviews of essential Pro Tools features that new sound designers need to know, and then goes over the free Unity game engine software used in this tutorial series.
Eric then dives right into how he physically creates new sounds using found objects, live recordings, and samples for the various elements of the example game he creates.
Finally, you'll see how to process and finish the complex and complete sounds such as Flyer Zaps, Player Guns, Mech Missiles, Player Footsteps, Robot Footsteps, and Background Ambience in Pro Tools.
If you’ve ever wanted to create sounds for video games, or if you’re a sound designer looking for some killer Pro Tools tips, watch β€œCreating Game Audio with Pro Tools” today!Β 

Π‘ΠΎΠ΄Π΅Ρ€ΠΆΠ°Π½ΠΈΠ΅

01 Introduction
02 Pro Tools Overview
03 Unity Overview
04 Flyer Zap
05 Player Gun
06 Mech Missile
07 Player Footsteps Pt. 1
08 Player Footsteps Pt. 2
09 Robot Footsteps
10 Background Ambience