[Music-Courses.com] Drum & Bass Production with Maschine by DJ Fracture [2014, ENG] - Π²ΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊΠΈ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌΒ
[Music-Courses.com] Drum & Bass Production with Maschine by DJ Fracture [2014, ENG]
ΠΠΎΠ΄ Π²ΡΠΏΡΡΠΊΠ°: 2014
ΠΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: Music-Courses.com
Π‘Π°ΠΉΡ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ: www.music-courses.com/Music-Software/Maschine-Courses/Drum-&-Bass-Production-with-Maschine-by-DJ-Fracture/p-69-112-233/
ΠΠ²ΡΠΎΡ: DJ Fracture
ΠΡΠΎΠ΄ΠΎΠ»ΠΆΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ: 02:31:03
Π’ΠΈΠΏ ΡΠ°Π·Π΄Π°Π²Π°Π΅ΠΌΠΎΠ³ΠΎ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Π°: ΠΠΈΠ΄Π΅ΠΎΡΡΠΎΠΊ
Π€Π°ΠΉΠ»Ρ ΠΏΡΠΈΠΌΠ΅ΡΠΎΠ²: ΠΏΡΠΈΡΡΡΡΡΠ²ΡΡΡ
Π€ΠΎΡΠΌΠ°Ρ Π²ΠΈΠ΄Π΅ΠΎ: MP4
ΠΠΈΠ΄Π΅ΠΎ: AVC, 1280x720, 16:9, 25.000 fps, 548 Kbps
ΠΡΠ΄ΠΈΠΎ: AAC, 48.0 KHz, ~115 Kbps, 2 channelsΒ
Π―Π·ΡΠΊ: ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ
Π Π°Π·ΠΌΠ΅Ρ: Β 932 MBΒ
Back by popular demand, Astrophonica label owner DJ Fracture returns with a brand new course for Native Instrument's Maschine, uncovering the secrets behind producing his distinctive style of Drum and Bass
Focussing mainly on the hardware, the tutorials go through the creation of each rhythmic and melodic part within a track, using a range of pad modes and techniques, before concluding with lessons that focus on the newer aspects of the Maschine version 2 software, like the drum synth and mixer section.
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅
1. Module 1 - Creating the Beats
Fracture begins by showing how a fat DnB break is made, first by step sequencing and playing in sounds from a Maschine kit to create the main rhythm, and then embellishing the pattern with an additional group, containing a sliced and resequenced loop. Drums are processed individually and together to help beef up and unify the break.
2. Module 2 - Creating the Bass Part
The main bassline is created, by slicing a loop and then programming a new pattern, which is then processed with various effects, to produce the sub group. Two additional upper bass layer groups are then made, which are modulated with envelopes and different send effects to create two contrasting main groove sections.
3. Module 3 - Building the Arrangement
Taking the basic building blocks made in the previous 2 lessons, Fracture begins to lay out the track, starting by making a 16-bar section in the Scenes area. Patterns are duplicated and edited, and various automation applied to create interludes and turnarounds. Additional percussion parts are then applied to the next 16-bar section, to create more movement and interest, as well as a mini sub bass impact effect.
4. Module 4 - Making an Intro and Breakdown
Melodic parts such as pads and leads are created and programmed, then developed and woven with new drum patterns to form intro and breakdown sections, which are edited and processed with different insert and send effects.
5. Module 5 - Adding SFX
Numerous sound effects are added to the arrangement, to create atmosphere, smooth transitions, build tension, apply emphasis, fill out the mix and unify the track.
6. Module 6 - Fattening up the drums with Drum Synth
Fracture uses multiple instances of Drum Synth to layer up all the main drums, creating a much fuller sound.
7. Module 7 - Mixing and Mastering the Track
The new mixer section in Maschine version 2 is utilised in full as Fracture demonstrates pro tips for refining and tweaking the mix, including balancing, fine tuning compressors, EQs and other effects, then processing the output bus to create the final mastered track.